Wind Will Tell is an art therapy game through a series of globes in search of a dandelion, featuring ambient sounds of swaying grass, moving rails, and shifting cityscapes. Switching between first-person and third-person perspectives, players immerse, heal, and empathize with heightened perceptions of their surroundings. It is played with a custom sandbox controller.
Created by: Yichen Pan, Hannah Oh
Stuff used:
– wooden ball
– sand
– wood rings
– cloth and conductive adhesive tape
– foam core
– copper tape
– breadboard
– wood base
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