Tag: idle

Vessels

Vessels is a robotic installation consisting of large groups of autonomous water vehicles. The robotic agents interact with each other and their environment to form a simple ecosystem. Their…

Domoludens

Home automation has hardly gone beyond the futuristic fantasy of the 80s by lack of clever design or perhaps because it was too early. It begins currently to…

Ghostpad

«Ghostpad» is a joystick which playing alone. The joystick moves in all the directions at different speeds. Movements are sometimes fast and furious. this gesture evoking our memories…

AntiController

The AntiController consists of 2 Servo Motors mounted to the A button and Right D-Pad button of an NES controller in an acrylic box, and a sleeve with…

Teknical Knock-Out

TKO is a kinetic sculptures that automatize the motions necessary to play Wii Sports by capitalizing on the limited motion sensing capabilities of the Wii-mote. This game could…

Long Reliever

Long Reliever automatizes the motions necessary to play Wii Sports by capitalizing on the limited motion sensing capabilities of the Wii-mote. By continuously activating the “pitch / swing”…

KBPS

Situated somewhere in between home stereo, installation, and club sound system, kbps offers an unusual way to listen to music at home. Each USB stick contains a music…

Fort Paladin

Fort Paladin is a medieval computer castle automaton trained to kill and master the American army‘s recruitment training game “America’s Army” using elecro-mechanics and a custom written expert…

A Dozen Sliders

As its name suggests, A Dozen Sliders is a controller based on a dozen motorized sliders. The motor in the sliders allows them to move to any desired…

21 Obstacles

Inspired by legendary pinball machines, 21 Obstacles is an architectural video projection that turns a building’s facade into a giant video game. The game is activated by passersby…

Battle

Two machines take turns trying to guess each other’s next guess. Neither side ever knows if it won, only if they lost. Each box is equipped with a…

Rube Goldberg Lauf der Dinge Electronic Circuit Feedback Machine

The installation couples a number of computer games, controllers and physical artifacts into a self playing machine. The project expands upon Paidia Laboratory: Feedback realizing a Rube Goldberg…

Paidia Laboratory: Feedback

Paidia Laboratory: Feedback is an ongoing series of games playing themselves through controller modifications. It examines computer games as closed feedback systems, as servomechanisms or control chains that…