In Ghost Hunter players will play, as the name suggest, ghost hunters. Their goal is to hunt as much ghost as they can in the allotted time. To do so they will first have to find the ghosts, whose presence can be felt through paranormal events in the room. They will then be able to reveal and capture them with the help of their ectoplasmic gun.
Created by : Arthur Herbreteau, Pierre Vandermeische, Thomas Senac, Arthur Chiffoleau, David Sabin, Cassandre Harrington & Kilian Marion-Miraca
Stuff used :
-PS Move (and camera)
-Unity (with the Uduino Plug-in)
-some LEDs (and other electric components)
-creepy environment props (like an old doll)