Ghostboi in the Land of the Dead is a physical, alternative controller narrative game. It explores themes of nostalgia, mortality and haunting using colorful design and cute characters. The gameplay centers on controlling Ghostboi’s earthly vestiges, allowing him to once again feel the various highs and lows of mortal experiences as he tries to understand his new place in the afterlife. The game consists of a controller that represents Ghostboi’s remains and a display that depicts Ghostboi in the afterlife. The controller contains a variety of touch sensors and materials that are meant to evoke certain emotions. The user’s interaction with the vestiges will affect how Ghostboi feels in the afterlife and will be represented on the display.
Created by : Julia Makivic
Stuff used :
– rubbery silicone ghost
– tilt switches
– Raspberry Pi
– vibration motors
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