Hazuki Knit is a game inspired by quick time events experienced in games such as Dragon’s Lair, Shenmue, Resident Evil 4, and Metal Gear Rising. It’s a neat mechanic, easy to pick up, nerve-wracking, and endlessly frustrating when you mess up. Through Hazuki Knit, collaborators James Medd and Gemma May Latham explore the crossovers between the development of skill through repetitive game play and the habitual making practices of traditional craft. A game controlled by a hand powered knitting machine, Hazuki Knit will test your ability to remain focused and keep rhythm whilst knitting game motifs.

Simply push the knit carriage back and forth to simultaneously knit rows and power the game. As the carriage moves back a forth a sensor is triggered. The aim of the game is to trigger this sensor as the icon on the screen is displayed and continue to keep pace as the game progresses. The game requires no specialist skill but the artist will be on hand to assist you getting started with the knitting machine.

Created by : James Medd & Gemma May Latham

Stuff used:
-Four buttons custom controller
-hand powered knitting machine
-wool

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