O is an arcade rhythm game for two players set in an immersive installation.

With the help of a racket and joy-cons motion control, strike a speeding-up ball you can only perceive through its impacts. Hit it at the right time to send it back to the other player and progress further through the music.  You can also dynamically influence the rhythm depending on your moves : choose between the flat hit, the smash and the lob to create your own performance.

The game doesn’t give you any objectiv, it’s yours to decide how you want to play.

Created by: Nathanaël BROCH, Roman GRZEGORZEWSKI, Lucas LACOUTURE, Tom NOUET

Stuff used:
– 4 big LED screens
– speakers
– rackets
– joy-cons

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