Cloud keeper

CloudKeeper

Magical creatures have escaped into the heavens, and the player must sift through layers of clouds to bring them back to the earth. Using a set of five crystal touch/distance-sensing controllers, the player wanders through a generative audio/visual cloud world to catch these lost mythical beings and return them to their home.

Created by: Titouan Millet, Kailin Zhu, Tobias Wehrum & Peter van Haaften. Photo and video by Mattias Graham

Stuff used:
-paper crystals
-electric ink
-distance sensors

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