Tag: communication

Hungry Buddy

(Credits:  avantgoût « OUJEVIPO EXPO », Saint-Ex – culture numérique, Reims ») Built for the Oujevipo³ Exhibition, Hungry Buddy is a three player cooperative arcade cabinet based on communication. Two buttons…

Monstra Census

Monstra Census is a cooperative hybrid boardgamevideogame requiring memory and observation. A cardboard structure is placed upon a tablet and, thanks to mirror effects, monsters will appear at…

Let Me Share My Colours

Let Me Share My Colours is a social game designed to be played at large events. Each player is assigned a symbol, a nail polish color, and given…

Starpiercer

Made for ZooMachines 2016, Starpiercer is the spiritual child of SpaceTeam (the game) and Speed (the movie). One player drives the spaceship (actually a customized shopping cart) in…

Floragram

Write a few words for someone dear to you, without naming them. End your message by pressing the validation key, and see the vegetation on the island grows…

Chromacy

Chromacy is a frenetic party game in which players wear hats decorated with two LEDs, a red and a blue one. Each player has a designated button that…

Hasty Diplomacy

The die is cast, the world is at war. Each player represents a country. The game is decomposed in several turns, where each country has to decide its…

ZinzinStellars

You’re four space goofs lost in an asteroid field. Coordinate yourself to control the ship and stay alive as long as you can : Dodge the bigger asteroid,…

2gether

2gether is a game for 2 players with asymmetric controls, one player is deaf and disabled while the other is blind. The deaf player is carried by the…

Fear Sphere

Fear Sphere is an experimental game aimed at briding the gap between the real world and the digital world–without the use of VR. The game itself is played…

Magical Love Love Arcade

Match-maker, ice-breaker, souvenirs-crafter. Magical Love Love Arcade is a dating bartop arcade machine designed to be displayed at big events (parties, festivals…). Players take turns to play the…

The Bass Got Your Tongue

In The Bass Got Your Tongue, two players must work together to reach the end of the level. One player can dodge obstacles, but he cannot see or…

Utopia

Utopia is a four-player game about personal experiences with oppression and injustice, and the navigating hope for the future. Four players gather in a circle around a projection…

Di-Dah-Dit

Di-Dah-Dit is a poetic marble-based telepresence apparatus, in the form of two devices, distant and connected. Two players are virtually facing each other, together controlling the progress of…

Bonus Look

Bonus Look is a two-player game about reliance not on your companion’s ability to act, but on your capability to communicate. The player on the left is the…

Knock Stop Music

Knock Stop Music is a communication system that connects the two sides of a street. It re-appropriates traffic lights to invite passersby to play with their environment, creating…

In Tune

In Tune is a game for two players involving physical contact. Poses are shown on-screen, suggesting the players to reproduce them. But InTune is less about reproducing those…

Rhetoric can break bricks

Rhetoric can break bricks is a version of Tetris played with a vintage phone where you can use speech commands to move pieces. Basic commands are Left, Right,…

What Hath God Wrought?

What Hath God Wrought?  is a series of small games about the telegraph and its cultural and sociological impact in the 19th century. The game features custom hardware…

SpaceTeam

Spaceteam is a cooperative party game for 2 to 4 players who shout technobabble at each other until their ship explodes. Each player needs a mobile device (Apple…

Sentree

Sentree (previously Zumbie) is a game for two mobile devices, preferable a smartphone and a tablet. The players take two different roles, the shooter gets a device, and…

Taphobos

Taphobos is a gaming experience that puts you in a place no one wants to be; a dark, deep and dingy coffin. You’re running out of oxygen and your…

Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes is an asymmetrical puzzle/party game where one player in virtual reality must defuse a time bomb with the help of their friends in…

The Infinite Viking Quest II (Skål)

The Infinite Viking Quest II (or Skål, as the players usually like to call it) was created during the ZooMachines Festival 2014 in Lille. It’s a simple top-down…