fruit fever

Fruit Fever

the player is ill – his/her heart rate, body temperature and digestion are either two high or too low – and (s)he should try to get healthy again. To do that, (s)he eats fruits. Each fruit raises or lowers one or two of the aforementioned properties. (To keep it replayable, those effects are randomly decided at the start of each round.) It’s a logic puzzle: The player has to find out what each fruit does by eating them, then look at his/her current status and figure out which fruits to eat to get healthy. The player eat with a specially made fork that can sense fruit types and wear an apron with LEDs showing their status.

Created by : Owen Bell, Milin Li, Mónica Rikic & Tobias Wehrum

Stuff used :
-custom made apron
-custom made fork
-LEDs
-fruits & cheese

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