At the begining of the game, players will be presented with four controllers, each with ambiguous and “weirdly familiar” toy-like shapes. The purpose of each controller will not be explained to the player, and they are encouraged to experiment with them to discover their function. The game is projected onto a screen in front of the players, and the movement of the controllers will cause various in-game variables, such as time, weather, and camera orientation, to change.

Created by : Xiao Tan

Stuff used :
– custom knob controller
– ESPR32 Feather
– BnoO55 Orientation Sensors
– Lithium batteries
– slide switches
– potentiometer

Find out more