penumbra

Penumbra

An interactive storytelling machine exploring the concept of time through the physical and the ephemeral. As players turn the handle clockwise and counterclockwise, a character moves forward and backward in time, generating a short story that visitors can take home with them.

Created by : Margaux Charvolin and Israel Viadest  (Media Design Master of the –HEAD Genève for the Salone Ludico)

Stuff used :
-projector
-crank
-cut out silhouettes
-thermal printer

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