Pixelate is a Guitar-Hero-style eating game in which players compete in a one-minute showdown to see who can eat the most food in the correct order. A digital interface built into a custom dining table shows players which foods to eat and when, while the game detects whether they’ve eaten the correct food by measuring the food’s resistance on the fork. Potential applications for Pixelate include encouraging children to eat more healthy foods, helping to manage portions, and educating children and adults about nutrition. Built using Arduino and openFrameworks, Pixelate gameifies the act of eating, challenging players to consider whether they think before they eat, or eat before they think.
Stuff used :
-custom made forks
-dining table with embedded screen