Shoal is about collaborative care-taking. Every person that plays contributes a fish to the pond, creating a complex, ever-changing collage of each player’s unique contribution. However, the fish must be protected. Starvation is a constant threat and a dangerous creature stalks the pond, waiting to eat any unsuspecting fish that swims too near.

Created by : Kailin Zhu, Owen Bell, Tobias Wehrum, Tony Higuchi & Titouan Millet.

Stuff used :
-kinect
-projector
-rock-shaped cushions
-pizza slices (eventually)

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