Smart Fairy Tale is a remote controlled story machine. A little red ball rolls through a maze of transparent pipes. Interrupting light barriers along its way, the ball…
The Pneumatic Sponge Ball Accelerator contains 1000 black sponge balls, which are sucked through 150m of transparent pneumatic tubes with the power of a regular household vacuum cleaner….
Talk is a short experimental alternative controller game about social anxiety disorder. The player is surrounded by groups of people and has to overcome their fear of talking…
Quantum Jungle is an interactive installation that simulates quantum particl movement using Schrödinger’s Equation when you wobble any of its 1008 springs. It is the sequel to Quantum…
Vessels is a robotic installation consisting of large groups of autonomous water vehicles. The robotic agents interact with each other and their environment to form a simple ecosystem. Their…
Home automation has hardly gone beyond the futuristic fantasy of the 80s by lack of clever design or perhaps because it was too early. It begins currently to…
«Ghostpad» is a joystick which playing alone. The joystick moves in all the directions at different speeds. Movements are sometimes fast and furious. this gesture evoking our memories…
The AntiController consists of 2 Servo Motors mounted to the A button and Right D-Pad button of an NES controller in an acrylic box, and a sleeve with…
TKO is a kinetic sculptures that automatize the motions necessary to play Wii Sports by capitalizing on the limited motion sensing capabilities of the Wii-mote. This game could…
Long Reliever automatizes the motions necessary to play Wii Sports by capitalizing on the limited motion sensing capabilities of the Wii-mote. By continuously activating the “pitch / swing”…
Situated somewhere in between home stereo, installation, and club sound system, kbps offers an unusual way to listen to music at home. Each USB stick contains a music…
Fort Paladin is a medieval computer castle automaton trained to kill and master the American army‘s recruitment training game “America’s Army” using elecro-mechanics and a custom written expert…
Inspired by legendary pinball machines, 21 Obstacles is an architectural video projection that turns a building’s facade into a giant video game. The game is activated by passersby…
The installation couples a number of computer games, controllers and physical artifacts into a self playing machine. The project expands upon Paidia Laboratory: Feedback realizing a Rube Goldberg…
Paidia Laboratory: Feedback is an ongoing series of games playing themselves through controller modifications. It examines computer games as closed feedback systems, as servomechanisms or control chains that…