Grammaire de l’interactivité is a video game projected on cardboard models about video game literacy. One model represents the visible part of a video game, while the other…
Shadows In The Woods is a light sensitive video installation. The whole scene is dark. The user has a torchlight to discover where he is. While doing so,…
Magical creatures have escaped into the heavens, and the player must sift through layers of clouds to bring them back to the earth. Using a set of five…
These props were for a performance for a physical computing class. The performance was to “summon a demon” who was trapped inside a book. The Summoning Circle would…
Curiouser and Curiouser! is an interactive pop-up book experience. It has a physical component (the pop-up book), which has inputs that interact with the digital component (the Unity…
Fold Loud is a (de)constructing musical play interface that uses origami paper-folding techniques and ritualistic Taoist principles to give users a sense of slow, soothing relaxation. Playing Fold…
Duckette is a prototype for an electronic game-book using reactive inks, making shapes appear dynamically on the paper. A small joystick allows the user to play with the duck…
A derivative of Video Sans-Video Game, Video Sans-Video Game Mini side-scrolls players through hand-drawn levels powered by continuous rotation servos and IR sensors. Its small size packs a…
Granary Squirt is an app that turns your smartphone into a fountain remote control unit. But it’s also a game of Snake where pixels are replaced by water jets….
Connecting Dots is a projection mapping based game. It is played using a red Laser light. The player has to connect the two dots highlighted on the wall continuously till…
FRAMEWORKS – Jesture is an interactive installation based where virtual objects play with the real space, walls and depth according to the hand gestures of the user. The…
In order to row a boat fast and steady one would need precise movements, and coherent respiration. With that in mind, we designed a small game to test…
Handle with Care is a silicone controller that takes the form of a human hand with embedded sensors in order to facilitate game control. The controller takes in…
Palimpseste is a first person exploration game played with a custom apparatus that enables players to change the color filter through which they look at the screen. Players…
Laser Equipped Annihilation Protocol (The L.E.A.P. Engine) is a live-action gaming environment that explores the personality of a snarky and mysterious game sentience who has infected a room…
Fluck ( from the Irish word ‘Fliuch’ meaning wet) was an interactive installation in the Fumbally Exchange in the city centre of Dublin, created for the Elemental Exhibition…
On The Difficulty of Serving Tea highlights the challenges behind the art of serving tea – in particular traditional North African mint tea. A set of pulleys, lots…
The Douch’Box is a karoke sung under the shower. Players can pick the song of their choice and sing it alone or with their friends. The performance is…
Played on a custom cocktail arcade, Télécran Run Run is a competitive etch-a-sketch-based game where each player draw his line across the various tracks in order to reach…
Mouffe is a daydream simulator: while lying down inside a tent and using a quilt as a controller, players set off abstract animations projected onto the ceiling of…
Waterfall climber is an exertion game that combines elements of a platform game with traditional rock-climbing. Players have to climb an indoor climbing wall while simultaneously ducking out…
UnoJoy x Assassin’s Creed is a custom made stabbing controller for Assassin’s Creed. It has one thumb stick to walk around, and a retractable blade to stab enemies…